Well, San Diego was about what you'd expect from Comicon - Large, overcrowded, with a decided lack of focus on comics, for the most part. Probably the most difficult thing for me about SDCC is dealing with the fact that I have to walk twice as far as I should have to in order to see all the stuff I want to see. It was set up with a lot of great indie and small press comics off about a city block to the left, and another section of small press, and the artist's alley area, about another city block to the left. And in between? About two city blocks worth of video games, toys, movies, and other pop culture ephemera that had absolutely nothing to do with comics. Seriously! Snakes on a Plane? Nintendo DS? Hot Wheels? If they could compress all the actual comics content at SDCC into one city block, that would be about the best Comicon ever. I suspect that in a few years they won't even be able to call it Comicon anymore, with the movie studios and anime booths taking over.